
This renders your character invincible for a brief period, but if timed incorrectly will leave you exposed. Players can also side step any attack by tapping weak punch and weak kick at the same time. This setup is pretty typical in fighting games today, but at the time were all new, an amalgamation of concepts SNK originated in earlier titles like Art of Fighting, Fatal Fury 2, and Samurai Shodown. You can also perform these DMs at any time when your life is low, indicated by when your life gauge starts flashing red. When the meter is full your damage is increased for a time, or you can immediately expend the gauge to perform a very powerful attack (called “Desperation Moves” in the KoF series, or “DMs”). You can also charge this gauge at any time by holding down both punch and weak kick buttons. The combat here is made interesting by having the damage your moves do depend upon a gauge that fills up as you block attacks or take damage.

The latter was dropped for several years as they felt out of place and more appropriate for goofier fighting games. Other new characters include recurring villain Rugal Bernstein and the members of the American Sports Team: football player Brian Battler, basketball player Lucky Glauber, and boxer/rapper Heavy D!.

Although most of the cast comes from the Fatal Fury and Art of Fighting series, as well as the characters brought from Ikari Warriors and Psycho Soldier, the protagonist, Kyo Kusanagi and his team, Benimaru and Goro, were made specifically for this game. There’s also very little in the way of plot and cutscenes in King of Fighters ’94 compared to many other SNK fighting games, making the lack of customizable teams even more puzzling.

This restriction was fortunately abandoned in all future games in the series, as the large variety of characters quickly became one of the draws of the game compared to its contemporaries. Most annoyingly, the game forces the player into choosing set teams of three fighters instead of being able to choose any combination of the game’s twenty-four playable characters. The first game in the series, The King of Fighters ’94 has a lot of innovative ideas, but it’s been completely surpassed in every aspect by its successors.
